Hunters
* Arcane Shot (Ranks 6 and above) now dispel 1 Magic effect in addition to their normal damage.
* Explosive Trap: The initial damage dealt by this trap is now also increased by 10% of your ranged attack power.
* Immolation Trap: The total damage dealt by this trap is now also increased by 10% of your ranged attack power.
* Misdirection: This spell will now always be removed correctly if multiple Hunters overwrite each other's Misdirection.
* Readiness: This talent now finishes the cooldown on Kill Command.
* Serpent Sting, Immolation Trap and Explosive Trap all gain additional damage based on ranged attack power.
* Serpent Sting: The total damage dealt by this sting is now also increased by 10% of your ranged attack power.
* Steady Shot: Tooltip clarified to indicate base weapon damage is used in the damage calculation.
* Trueshot Aura (Marksmanship) no longer costs mana to cast and will last until cancelled.
* Wyvern Sting (Survival) is now instant cast and has a maximum duration of 10 seconds in PvP.
P.S for more info about the patch u can visit this link:
http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html