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 Changes of 2.3.0 patch which will affect the Hunter class

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sanitas
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sanitas


Number of posts : 27
Age : 43
Localisation : Cyprus
Registration date : 2007-06-06

Changes of 2.3.0 patch which will affect the Hunter class Empty
PostSubject: Changes of 2.3.0 patch which will affect the Hunter class   Changes of 2.3.0 patch which will affect the Hunter class Icon_minitimeFri Oct 19, 2007 3:07 am

Hunters

* Arcane Shot (Ranks 6 and above) now dispel 1 Magic effect in addition to their normal damage.

* Explosive Trap: The initial damage dealt by this trap is now also increased by 10% of your ranged attack power.

* Immolation Trap: The total damage dealt by this trap is now also increased by 10% of your ranged attack power.

* Misdirection: This spell will now always be removed correctly if multiple Hunters overwrite each other's Misdirection.

* Readiness:
This talent now finishes the cooldown on Kill Command.

* Serpent Sting, Immolation Trap and Explosive Trap all gain additional damage based on ranged attack power.

* Serpent Sting: The total damage dealt by this sting is now also increased by 10% of your ranged attack power.

* Steady Shot: Tooltip clarified to indicate base weapon damage is used in the damage calculation.

* Trueshot Aura
(Marksmanship) no longer costs mana to cast and will last until cancelled.

* Wyvern Sting (Survival) is now instant cast and has a maximum duration of 10 seconds in PvP.


P.S for more info about the patch u can visit this link:
http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html
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